If both a land and the shuffle effect are put in the graveyard, put the draw trigger on the stack and then the shuffle trigger If a shuffle effect is put in the graveyard, resolve shuffle and return to step 1ģc. If a land is put into the graveyard, put that draw trigger on the stack and return to step 1ģb. Resolve Gitrog draw by replacing it with the dredge from Dakmorģa. Discard Dakmor Salvage to The Gitrog MonsterĢ. The only non-deterministic part of the combo is the initial setup which can be explained as such:ġ. I hope that doesn't stop anyone from playing it because it's an extremely rewarding and fun deck. (I have played against people that just picked up a list online and attempted to figure it out themselves on the spot, v annoying)While I agree with you that watching uniformed players pilot this deck is a pain, there is a lot of misinformation regarding this deck. The four-horsemanesque nature of the combo is why I dislike this deck but if you have a playgroup that is familiar with it and doesn't have a problem with it then I guess it's fine. IN -> Ash Barrens - Doesn't come in tapped and cycles for 1. IN -> Spendid Reclamation - Really strong card 2 mana reanimate is where deck wants to be. IN -> Life//Death - This thing is super cute. IN -> Sylvan Library - Can make bad hands good, in. IN -> Baleful Force - Insanely strong early game reanimate target, effect happens almost right away. IN -> Maelstrom Pulse - Just wanted a touch more removal, and this is the only card versatile enough to make the cut IN -> Pernicious Deed - Needed a catch all answer, this is the best OUT -> Mox Diamond - May come back to this, but never seemed as good as I wanted it to be OUT -> 1x Swamp - I didn't really want to take this out, but really wanted to make room for another card OUT -> Massacre Wurm - This guy doesn't win the game, whereas Baleful Force can. OUT -> Skullwinder - Too redundant with witness OUT -> Tortured Existence - Not good enough early game, and too putzy the rest of the game OUT -> Stinkweed Imp - Too redundant with Grave Troll, dredging by itself is not that good OUT -> Slippery Karst - Easily was the worst land, immediately replaced with Ash Barrens
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